资源论文Modeling and Reasoning about NTU Games via Answer Set Programming

Modeling and Reasoning about NTU Games via Answer Set Programming

2019-11-21 | |  63 |   37 |   0
Abstract A compact representation for non-transferable utility games founding on answer set programming is proposed. The representation is fully expressive, in that it can capture all games defined over a finite set of alternatives. Moreover, due to the knowledge representation capabilities of answer set programs, it can easily accommodate the definition of games within a wide range of application domains, ranging from scheduling, to routing and planning, just to name a few. The computational complexity of the proposed framework is studied, in particular, by focusing on the core as the prototypical solution concept. A system supporting the basic reasoning tasks arising therein is also made available, and results of experimental activity are discussed.

上一篇:On Truthful Mechanisms for Maximin Share Allocations

下一篇:Randomized Social Choice Functions Under Metric Preferences

用户评价
全部评价

热门资源

  • The Variational S...

    Unlike traditional images which do not offer in...

  • Learning to Predi...

    Much of model-based reinforcement learning invo...

  • Stratified Strate...

    In this paper we introduce Stratified Strategy ...

  • A Mathematical Mo...

    Direct democracy, where each voter casts one vo...

  • Rating-Boosted La...

    The performance of a recommendation system reli...