Abstract
This paper proposes an algorithm that turns a regular
video capturing urban scenes into a high-quality endless
animation, known as a Cinemagraph. The creation of a
Cinemagraph usually requires a static camera in a carefully configured scene. The task becomes challenging for a
regular video with a moving camera and objects. Our approach first warps an input video into the viewpoint of a
reference camera. Based on the warped video, we propose
effective temporal analysis algorithms to detect regions with
static geometry and dynamic appearance, where geometric modeling is reliable and visually attractive animations
can be created. Lastly, the algorithm applies a sequence
of video processing techniques to produce a Cinemagraph
movie. We have tested the proposed approach on numerous challenging real scenes. To our knowledge, this work is
the first to automatically generate Cinemagraph animations
from regular movies in the wild.