资源论文Improved Iteration Complexity Bounds of Cyclic Block Coordinate Descent for Convex Problems

Improved Iteration Complexity Bounds of Cyclic Block Coordinate Descent for Convex Problems

2020-02-04 | |  64 |   45 |   0

Abstract 

The iteration complexity of the block-coordinate descent (BCD) type algorithm has been under extensive investigation. It was recently shown that for convex problems the classical cyclic BCGD (block coordinate gradient descent) achieves an image.png complexity (r is the number of passes of all blocks). However, such bounds are at least linearly depend on K (the number of variable blocks), and are at least K times worse than those of the gradient descent (GD) and proximal gradient (PG) methods. In this paper, we close such theoretical performance gap between cyclic BCD and GD/PG. First we show that for a family of quadratic nonsmooth problems, the complexity bounds for cyclic Block Coordinate Proximal Gradient (BCPG), a popular variant of BCD, can match those of the GD/PG in terms of dependency on K (up to a image.png factor). Second, we establish an improved complexity bound for Coordinate Gradient Descent (CGD) for general convex problems which can match that of GD in certain scenarios. Our bounds are sharper than the known bounds as they are always at least K times worse than GD. Our analyses do not depend on the update order of block variables inside each cycle, thus our results also apply to BCD methods with random permutation (random sampling without replacement, another popular variant).

上一篇:Copeland Dueling Bandits

下一篇:Pointer Networks

用户评价
全部评价

热门资源

  • Learning to Predi...

    Much of model-based reinforcement learning invo...

  • Stratified Strate...

    In this paper we introduce Stratified Strategy ...

  • The Variational S...

    Unlike traditional images which do not offer in...

  • A Mathematical Mo...

    Direct democracy, where each voter casts one vo...

  • Rating-Boosted La...

    The performance of a recommendation system reli...