Abstract
We consider Markov Decision Processes (MDPs) where the rewards are unknown and may change in an p adversarial manner. We provide an algorithm that achieves a regret bound of where S is the state space, A is the action space, τ is the mixing time of the MDP, and T is the number of periods. The algorithm’s computational complexity is polynomial in |S| and |A|. We then consider a setting often encountered in practice, where the state space of the MDP is too large to allow for exact solutions. By approximating the state-action occupancy measures with a linear architecture of dimension d |S|, we propose a modified algorithm with a computational complexity polynomial in d and independent of |S|. We also prove a regret bound for this modified algorithm, which to the best of our knowledge, is the first regret bound in the large-scale MDP setting with adversarially changing rewards.