Abstract
This paper derives sample complexity results for using Gaussian Processes (GPs) in both modelbased and model-free reinforcement learning (RL). We show that GPs are KWIK learnable, proving for the first time that a model-based RL approach using GPs, GP-Rmax, is sample efficient (PAC-MDP). However, we then show that previous approaches to model-free RL using GPs take an exponential number of steps to find an optimal policy, and are therefore not sample efficient. The third and main contribution is the introduction of a model-free RL algorithm using GPs, DGPQ, which is sample efficient and, in contrast to model-based algorithms, capable of acting in real time, as demonstrated on a fivedimensional aircraft simulator.