Abstract
This paper presents a linear solution for reconstructing the 3D tra jectory of a moving point from its correspondence in a collec- tion of 2D perspective images, given the 3D spatial pose and time of capture of the cameras that produced each image. Triangulation-based solutions do not apply, as multiple views of the point may not exist at each instant in time. A geometric analysis of the problem is presented and a criterion, called reconstructibility, is defined to precisely charac- terize the cases when reconstruction is possible, and how accurate it can be. We apply the linear reconstruction algorithm to reconstruct the time evolving 3D structure of several real-world scenes, given a collection of non-coincidental 2D images.