资源论文Extreme 3D Face Reconstruction: Seeing Through Occlusions

Extreme 3D Face Reconstruction: Seeing Through Occlusions

2019-10-15 | |  68 |   43 |   0
Abstract Existing single view, 3D face reconstruction methods can produce beautifully detailed 3D results, but typically only for near frontal, unobstructed viewpoints. We describe a system designed to provide detailed 3D reconstructions of faces viewed under extreme conditions, out of plane rotations, and occlusions. Motivated by the concept of bump mapping, we propose a layered approach which decouples estimation of a global shape from its mid-level details (e.g., wrinkles). We estimate a coarse 3D face shape which acts as a foundation and then separately layer this foundation with details represented by a bump map. We show how a deep convolutional encoder-decoder can be used to estimate such bump maps. We further show how this approach naturally extends to generate plausible details for occluded facial regions. We test our approach and its components extensively, quantitatively demonstrating the invariance of our estimated facial details. We further provide numerous qualitative examples showing that our method produces detailed 3D face shapes in viewing conditions where existing state of the art often break down.

上一篇:Disentangling 3D Pose in A Dendritic CNN for Unconstrained 2D Face Alignment

下一篇:FeaStNet: Feature-Steered Graph Convolutions for 3D Shape Analysis

用户评价
全部评价

热门资源

  • Learning to Predi...

    Much of model-based reinforcement learning invo...

  • Stratified Strate...

    In this paper we introduce Stratified Strategy ...

  • The Variational S...

    Unlike traditional images which do not offer in...

  • A Mathematical Mo...

    Direct democracy, where each voter casts one vo...

  • Rating-Boosted La...

    The performance of a recommendation system reli...