资源论文Polarimetric Three-View Geometry

Polarimetric Three-View Geometry

2019-10-22 | |  40 |   33 |   0
Abstract. This paper theorizes the connection between polarization and three-view geometry. It presents a ubiquitous polarization-induced constraint that regulates the relative pose of a system of three cameras. We demonstrate that, in a multi-view system, the polarization phase obtained for a surface point is induced from one of the two pencils of planes: one by specular reflections with its axis aligned with the incident light; one by diffusive reflections with its axis aligned with the surface normal. Differing from the traditional three-view geometry, we show that this constraint directly encodes camera rotation and projection, and is independent of camera translation. In theory, six polarized diffusive point-point-point correspondences suffice to determine the camera rotations. In practise, a cross-validation mechanism using correspondences of specularites can effectively resolve the ambiguities caused by mixed polarization. The experiments on real world scenes validate our proposed theory

上一篇:Adversarial Geometry-Aware Human Motion Prediction

下一篇:Image Reassembly Combining Deep Learning and Shortest Path Problem

用户评价
全部评价

热门资源

  • The Variational S...

    Unlike traditional images which do not offer in...

  • Stratified Strate...

    In this paper we introduce Stratified Strategy ...

  • Learning to learn...

    The move from hand-designed features to learned...

  • A Mathematical Mo...

    Direct democracy, where each voter casts one vo...

  • Learning to Predi...

    Much of model-based reinforcement learning invo...