Abstract
The automatic generation of realistic behaviour
such as tactical intercepts for Unmanned Aerial
Vehicles (UAV) in air combat is a challenging
problem. State-of-the-art solutions propose hand–
crafted algorithms and heuristics whose performance depends heavily on the initial conditions and
specific aerodynamic characteristics of the UAVs
involved. This demo shows the ability of domain–
independent planners, embedded into simulators, to
generate on–line, feed–forward, control signals that
steer simulated aircraft as best suits the situation