资源论文Streamlining Attacks on CAPTCHAs with a Computer Game

Streamlining Attacks on CAPTCHAs with a Computer Game

2019-11-15 | |  68 |   63 |   0

Abstract  CAPTCHA has been widely deployed by commercial web sites as a security technology for purposes  such as anti-spam. A common approach to evaluating the robustness of CAPTCHA is the use of machine learning techniques. Critical to this approach  is the acquisition of an adequate set of labeled samples, on which the learning techniques are trained.  However, such a sample labeling task is difficult  for computers, since the strength of CAPTCHAs  stems exactly from the difficulty computers have in  recognizing either distorted texts or image contents. Therefore, until now, researchers have to  manually label their samples, which is tedious and  expensive. In this paper, we present Magic Bullet, a  computer game that for the first time turns such  sample labeling into a fun experience, and that  achieves a labeling accuracy of as high as 98% for  free. The game leverages human computation to  address a task that cannot be easily automated, and  it effectively streamlines the evaluation of  CAPTCHAs. The game can also be used for other  constructive purposes such as 1) developing better  machine learning algorithms for handwriting recognition, and 2) training people’s typing skills

上一篇:Towards Ontology Learning from Folksonomies

下一篇:A Real-Time Opponent Modeling System for Rush Football

用户评价
全部评价

热门资源

  • Learning to Predi...

    Much of model-based reinforcement learning invo...

  • Stratified Strate...

    In this paper we introduce Stratified Strategy ...

  • The Variational S...

    Unlike traditional images which do not offer in...

  • A Mathematical Mo...

    Direct democracy, where each voter casts one vo...

  • Rating-Boosted La...

    The performance of a recommendation system reli...